#include "PelletTower.hpp"


PelletTower::PelletTower()
    : ::Tower(10, 6, 1.5, 5)
{}

PelletTower::~PelletTower()
{}

sf::Sprite
PelletTower::getSprite() const
{
    return *ResourceManager<sf::Sprite>::instance()->get("Pellet1");
}
